#ifndef ANIMATIONCIRCLE_H
#define ANIMATIONCIRCLE_H


#include <QObject>
#include <animation.h>
class AnimationCircle : public Animation
{
Q_OBJECT
public:
    explicit AnimationCircle(QObject *parent = 0);

protected:
    QVariantMap updateItems(QGraphicsObject* obj, int index, int count, QGraphicsScene* scene);
signals:

public slots:

};


#endif // ANIMATIONCIRCLE_H
